# DoubleInputScreen

## DoubleInputScreen&#x20;

The [`DoubleInputScreen`](https://github.com/V-Fast/DynamicHUD/blob/master/src/main/java/com/tanishisherewith/dynamichud/util/contextmenu/DoubleInputScreen.java) class extends the `Screen` class and represents a screen that allows the user to enter a double value.

## Fields

* `consumer`: The consumer that accepts the entered double value.
* `textField`: The text field widget for entering the double value.
* `x`, `y`: The position of the text field widget.
* `parentScreen`: The parent screen of this screen.
* `doubleInputOption`: The double input option associated with this screen.

## Constructors

* `DoubleInputScreen(Consumer<Double> consumer, int x, int y, Screen parentScreen, ContextMenu.DoubleInputOption doubleInputOption)`: Constructs a DoubleInputScreen object with the given consumer, position, parent screen and double input option.

## Methods

* `init()`: Initializes this screen by creating a text field widget for entering the double value.
* `keyPressed(int keyCode, int scanCode, int modifiers)`: Handles key presses on this screen. Closes the screen and passes the entered data to the consumer when the Enter key is pressed.
* `shouldPause()`: Returns whether this screen should pause the game.
